Now, you can get a pirated version of the game for free online- GreenHeart Games released it themselves, but the game will force you to lose through piracy, which is probably why this game has sparked so many people's interest.
Much like any other simulation game, you start off as a low-level player who has to make their way into the big league- you're making games out of your garage! Slowly but surely, you gain money from your games and also unlock other things such as the ability to create a game engine and to work for companies on a contract for a specific amount of money, which is handy if you're either running a bit low on cash or you're one research point away from the thing you really want to research.
Technology and design
There are two main aspects of every game, technology and design. Some game types should be more heavily technologically focussed whereas others need to focus on design- the game only really hints at this at the review stage, unless you've done it really well.
The difficulty curve
This game starts off relatively easy, but as you gain popularity and money it becomes slightly harder. My advice is to stick to small games for as long as you can afford to and only make medium games for publishers (if you play the game and get your own office, you'll know what I mean).
The overall experience
Now, this game does have some flaws- for example, the majority of game developing relies on trial and error and the reviews you get shed very little light upon the problems your game actually has to bring it from a 10 score to a 5. However, I quite enjoy experimenting with all of the different combinations available to you so feel it was worth the £6 I spent on it.